In this game, students will make decisions and policies to improve the resilience of a city in the face of climate change-related events. The uncertainty of such events poses challenges that require students to understand and choose the best overall strategies for climate resilience.

About the Tool

Tool Name Beat the Uncertainty: Planning Climate-Resilient Cities
Discipline Environmental Sciences
Topic(s) in Discipline Climate Resilience, Urban Planning, Climate Change, Climate Change Adaptation, Climate Change Mitigation, Adapting to Extreme Climate Events
Climate Topic Policies, Politics and Environmental Governance
Type of Tool Game
Grade Level High School
Location  Global
Language English
Translation
Developed by Harding Center for Risk Literacy, Max Planck Institute for Human Development; National Oceanic and Atmospheric Administration (NOAA), US Department of Commerce
Hosted at National Oceanic and Atmospheric Administration (NOAA)
Link https://games.noaa.gov/beat-the-uncertainty/welcome.html
Access Offline (material downloadable)
Computer Skills Basic

BeatTheUncertainty