A game to learn about decisions, policies, and overall strategies to improve the climate resilience of a city.

Students will play the role of decision-makers to build a climate-resilient city. They will choose from different options such as developing soft or hard coastlines, increasing the green space cover, and building storm-resilient structures to determine the best strategies for dealing with the uncertainty in the impacts of climate change. After making the design decisions, the students will continue playing the game to find out how resilient their city is and which decisions could be changed to better withstand climate impacts.

Use this tool to help your students find answers to:

  1. How would increasing the amount of green space improve the climate resilience of a city?
  2. Discuss strategies in urban planning to mitigate the effects of sea-level rise.

About the Tool

Tool Name Beat the Uncertainty: Planning Climate-Resilient Cities
Discipline Environmental Sciences
Topic(s) in Discipline Climate Resilience, Urban Planning, Climate Change, Climate Change Adaptation, Climate Change Mitigation, Adapting to Extreme Climate Events
Climate Topic Policies, Politics and Environmental Governance
Type of Tool Game
Grade Level High School
Location  Global
Language English
Translation
Developed by Harding Center for Risk Literacy, Max Planck Institute for Human Development; National Oceanic and Atmospheric Administration (NOAA), US Department of Commerce
Hosted at National Oceanic and Atmospheric Administration (NOAA)
Link https://games.noaa.gov/beat-the-uncertainty/welcome.html
Access Offline (material downloadable)
Computer Skills Basic

BeatTheUncertainty