This video game provides an immersive learning experience about how climate change may affect our cities and neighborhoods in the future. Players can make policy decisions and lifestyle choices to adapt to and mitigate the impact of climate change in a futuristic scenario based in a local setting.

About the Tool

Tool Name Future Delta 2.0 – Climate Change Video Game
Discipline Social Sciences, Humanities, Environmental Sciences
Topic(s) in Discipline Climate Change, Climate Change Adaptation, Climate Change Mitigation, Adapting to Extreme Climate Events, Climate Resilience, Urban Planning
Climate Topic Policies, Politics and Environmental Governance
Type of Tool Game
Grade Level High School, Undergraduate
Language English
Developed by The Collaborative for Advanced Landscape Planning (CALP) at the University of British Columbia, working with Centre for Culture and Technology, educators, students and other community partners.
Hosted at  The University of British Columbia
Access Offline (downloadable)
Computer Skills Intermediate, Advanced